Welcome aboard, Commander — whether you've already signed with the Blades or you're still weighing the pledge, this is exactly how a hull gets wired into the fleet. Before your hauls count for anything, we need your ship talking to the net. Four relays and a channel key — that's the whole checklist. Work the stages in order; each ends with a confirmation signal so you know it took. The Registrar relay and the board itself are Blades-only — enlist first, then wire in. If the lore gets in the way, flip SIGNAL → PLAIN up top for bare instructions.
Whether you've just joined the Onyx Blades or you're deciding whether to, this is exactly how members get set up to feed and read the colonization board. Five stages: install EDMC, add the RavenColonial plugin, fit the Blades Registrar, link into the build, then log into the board. Each stage has a confirmation check. Note: the Registrar plugin and board login are squad-only — you'll do these once you're enlisted. Toggle SIGNAL → IN-UNIVERSE for the flavored version.
Every Blade runs a Market-Connector relay. Dock anywhere and it quietly broadcasts that station's manifest to the galactic trade net — which is how the board knows where to source the cargo your build is screaming for. No relay, and your markets are dark to the fleet. Fit it once and forget it's there.
The uplink is the clever bit. The instant you unload at a construction ship, it reads the depot's tally — what's required, what's aboard, how close the build is — and relays it to the cohort. That's what fills the board's manifest and keeps everyone's shopping list honest. You'll never hand-file a delivery report again.
.zip) from its GitHub.%LOCALAPPDATA%\EDMarketConnector\pluginsplugins\Ravencolonial-EDMC\load.py~/Library/Application Support/EDMarketConnector/plugins · Linux: ~/.local/share/EDMarketConnector/pluginsThis one's ours. Where the RavenColonial uplink talks to the wider net, the Registrar reports straight home. Touch down on any construction ship and it whispers that site's ident onto the Onyx Blades board on its own — no copying links into Discord, no waiting on Actual to pin it. And if you're the one breaking fresh ground before anyone's logged it, arm it and it'll raise the project for you.
BladesRegistrar.zip from the download button below — it's squad-gated (only Onyx Blades logins can reach it, so no public link needed).plugins\BladesRegistrar\load.py~/Library/Application Support/EDMarketConnector/plugins · Linux: ~/.local/share/EDMarketConnector/pluginsNow fly to the beacon and set down on the construction ship. The uplink wakes on contact. If a Blade already broke ground here, you'll be hailed as “not yet a member” — accept, and every ton you drop starts biting into the shared manifest. If you're the architect raising a fresh site, log the project yourself and send the coordinates back to the squad so Actual can pin it to the board.
Last, your channel key. The board is a closed net — Onyx Blades eyes only. Southern Draw Actual issues your access token; key in once and the board opens: live manifest, supplier routes plotted, and the priority queue telling you where the fleet needs you next.
plugins\Ravencolonial-EDMC\load.py (not a doubled folder), then fully quit + reopen EDMC. Needs EDMC 5.0+.plugins\BladesRegistrar\load.py and fully quit + reopen EDMC. It only flips to registered while you're docked at the construction ship. If it reads waiting, the build isn't in RavenColonial yet — join or create it first (Stage 04), or an architect can switch on Auto-create.Want the board glowing edge-to-edge on a tablet by your throttle? A kiosk browser runs the deck fullscreen and keeps it that way — no browser chrome, no timeouts, your zoom locked in across every page. On a Fire tablet, sideload Fully Kiosk Browser; on other tablets it installs from the home screen.
https://wickdhub.com/blades/colonization/.